Sooooo, after much discussion with @Mike4 in the new 3-Card System Thread, we came across the idea to use “Variable Spacial Encoding” (VSE) to represent information about suit-pairs. By doing this, you can use a single list of 676 three-digit number images with no specific phonetic structural requirements and no need for a double list like a person/object setup. You can just use a single image and let the VSE be your guide to identifying the suits.
How does VSE work?
Good question.
To make this awesome technique happen, you’ll need to first create a memory palace with 26 areas. Each of those areas should have 2 distinct loci in them. Each of those loci should have 2 sub-loci (areas in or on the loci that are easily distinguishable.) This means you’ll need to drill down to 104 discreet potential areas where images can be placed and interact with.
Lets make a couple as examples.
-
Area 1 - Living Room
*Loci 1.1 - Chair
**Sub-loci 1.1.1 - On the chair cushion
**Sub-Loci 1.1.2 - Under the chair
*Loci 1.2 - Coffee Table
**Sub-loci 1.2.1 - On top of the table
**Sub-loci 12.2 - Under the table
-
Area 2 - Kitchen
*Loci 2.1 - Stove
**Sub-loci 2.1.1 - On top of the stove surface
**Sub-Loci 2.1.2 - Inside the oven
*Loci 2.2 - Refrigerator
**Sub-loci 2.2.1 - Standing on the water / ice dispenser shelf
**Sub-loci 2.2.2 - Inside the fridge
Ok, so now that we’ve defined our first two VSE zones, lets see how to get imagery placed so that those areas can encode information.
Lets take a look at the following card pairs as our first four cards to memorize:
and
They are both number/number pairs, so the priority rule tells us the numeric structure will be “Suit + Card1# + Card2#”
The first pair is “spade/spade”, which translates to a 0. When we include the card values in order we get 023 as the three digit equivilent of
You recall your 3-digit list and visualize your image for 023, maybe it’s the SaN’Man if you’re using the Major System like me:
Now, the challenge (which is solved by VSE) is that in this card system this image actually represents four different card pairs:
and
and
and
So how do we know which one is correct when we try to recall the deck?
We use the loci and sub-loci to indicate aspects of the suit colors. If the suit combination that you’re placing is black-first, use the first loci in the area (in our example this would be the chair.) If the suit combo is red-first, use the second loci (the coffee table.)
The pair we placed was
. This is a black first pair, so the loci we’ll use is the Chair (the designated black-first loci.)
This has narrowed down the possible suit combos that the number represents to either
or
(the two black-first suit combos represented by the number 0 in the card-pair to number translation.)
To lock in the exact suit combination, we use the sub-loci of the chair. If the image contains two suits of the same color, we place it on top of the chair. If the suits are two different colors, we place it underneath the chair. (We pre-determine which sub-loci gets which suit combo and practice recognizing those translations as part of training the system.)
Because the pair is
, two of the same color, we’ll use the top of the chair. So our final formulation of the image will have Mr. San’man interacting with the top of the chair. Maybe he’s jumping on it, or sitting on it and picking the cushion apart, or maybe he’s pouring sand all over the seat.
This way when we recall, we go to our first area, the living room. Our two loci options are the chair and the coffee table. We remember activity at the chair, not the coffee table, so we know that the suit combo is going to start with a black card. We further recall the scene and that it involves the San’Man (023) doing something on top of the chair. This tells us that the suit combo is black/black. The 0 in the number tells us the exact suit, the black black option of the four available “0” suit pairs, which is
. Recalling the San’man tells us that the values are 2 and 3. Putting this information together we can determine that the card pair was:
Lets applying the strategy to the second card pair with a more abridged explanation:
Second card pair means area 2, our kitchen. The pair starts with a red card, which means Loci 2.2, the Fridge. Because the suits are two DIFFERENT colors, we use the second sub-loci which is Inside The Fridge. The number that the card pair translates to is 032 (0 for the suit combo, 32 for the values.) In my system 032 is:
I imagine opening the fridge and the inside is dark except for the flashing lights of this Simon game, its distinctive tones startling me and making me jump back.
On recall, when trying to recall and decode my second pair, I look at my second palace area, my kitchen, I consider if there was anything happening at my stove… there wasn’t. What was happening at my fridge? Oh right, there was a Simon game inside it. Simon = 032. 0 plus the sub-loci gives me
and the 3 and 2 give me the values. So I’ve correctly recalled my second pair:
In order to take advantage of this technique, you’ll need to do some fairly intensive prep work to build some detailed palaces, but due to the strength of the method of loci, there is considerable advantage to be had in doing so. The biggest upside in this approach is that it makes a 2-card system available to those who have a single 3-digit list. There is no requirement for a specific phonetic structure and there is no need to have multiple lists (no person/object or any other categorical designation is needed.) If you can come up with the 676 images needed to fill in the corresponding 3-digit numbers, you can use this technique to get yourself a usable 2-card system!