@Zillia, the way I see the palace and journey are that the palace has a rule for traversal which allows skipping around and the journey does not. I have spent much time to understand the systems and put my analysis out there.
The palace is a set of location pegs like we use number pegs. The journey is a story that follows locations and has to be narrated from beginning to end. But there is also the pegged journey which merges the two which is what it sounds like you have. For each game you have a story and that game is deposited in your palace. You can skip games in your sequence to the game journey you want. I don’t think this is common terminology but I think you have some very good intuitive sense of analysis for what works and how you are using the systems.
Your prefix project brought back a problem I had when dealing with measurements in a medical context. Maybe these will give you some more ideas:
- Managing decimal points with number pegs - #5 by Readerly
- Remembering units, symbols and punctuation marks like a hyphen
I’m enjoying seeing your progress with solving problems. Keep it up!