Hi Mnemoriam,
I checked out r30âs post. It definitely interests me, but I must admit, I was having a hard time grasping his meanings. There were a few things that I walked away with, but wasnât sure if I was understanding his intention, or just filling in notions rorschach-like. I am intrigued by his plan, but will have to revisit on a vitamin-intensive day when I am ready to engage my brain more energetically.
My plan was not that the image become the loci, although I do resort to similar techniques, if I understood correctly. I would prefer to say the objective is to have the âinformation become the lociâ. Hopefully, the distinction will become clear.
My letter-based system depends on some alphabetized lists I have been building of all kinds of things that could be used to construct various loci-on-the-fly: types of buildings, types of outdoor spaces, types of rooms, types of passages (e.g.: stairways, corridors, alleyways, walkways, canals, bridges), types of furniture, types of fixtures, elements of landscape, objects of art, elements of interior design, vehicles, animals that might seem appropriate as background images, and so on.
Then I look for a small number of key words that capture the essence of the thing I am trying to memorize. Typically, this involves a title or index word, which is a word that has high value as a starting point for recalling the rest of the info.
So, when I wanted to memorize the cranial nerves, I chose the words âCRANIAL NERVESâ as my starting point.
The next steps donât follow any fixed rules, other than to construct a loci from the letters of the word, drawing on the aforementioned alphabetized list for inspiration.
For my cranial nerves example, I created an overall place using the imaginary image of a gigantic (think of a 3 story house) skull with a very tall crane (long-legged bird) standing by it, figuring the redundancy would help reinforce the idea of a cranium or the word cranial.
The skull, is actually a location, with the orifices being rooms. imagining it to be the size of a small apartment building, I focused on the room that made up the hollow of the right eye. There I placed a thing from my list that started with C, namely a CAT. I might easily have placed other C objects, for redundancy, such as a CAT on COUCH (we also used to call a sofa a Chesterfield, when I was young), or some such thing. My rules are pretty loose, and I am constantly changing them. In the left eye, I coukd make out a ROCKING CHAIR, representing the letter R of the word âcraniumâ. Next, I had an ASP passing through the skull from the position around where the right ears would be, through to the left ear. The skull didnât seem to have enough rooms, for my needs, but no matter. i added a NEST at the foot of the crane and an IRON GATE in front of the skull-shaped apartment building, then an ALLEYWAY to the left side of the skull-structure. Further to the left was a LIBRARY building, then a large NAVAL SHIP with an ESCALATOR and a separate RAMP, then finally a person on the dock driving a vehicle with a large VACUUM.
Thus, In addition to the crane and the skull itself, I had a palace that included the following loci:
Cat
Rocker
Asp
Nest
Iron gate
Alleyway
Library
Naval ship
Escalator
Ramp
Vacuum
I am sure I donât need to repeat that the initial letters spell CRANIAL NERV
For me, this virtual palace is easy to visualize and extremely unique. With the palace constructed, it was just a matter of using these loci to place the names of the nerves:
Crane - Olfactory
Cat - Optic
Rocker - Oculomotor
Asp - Trochlear
Nest - Trigeminal
Iron gate - Abducens
Alleyway - Facial
Library - Vestibulocochlear
Naval ship - Glossopharyngeal
Escalator - Vagus
Ramp - Spinal Accessory
Vacuum - Hypoglossal
[Forgive me if I donât give the specific images I use to link the nerve names to the loci. I figure anybody reading this far would not benefit from those details.]
In my experience, memories stored using this method have a fairly high persistence rate, requiring less repetition practice. I think that is because it involves in a dedicated memory palace and the requires a fair amount of creative energy.
Currently, I find the method a bit slow, but I think I can improve my speed with practice.
What this description might not illustrate as emphatically and effectively as I would like, is the idea that it is possible to build palaces, rooms and spaces in a way that is both creative and aesthetically pleasing, and the very act of trying to recall the information reminds you of the palace, which in turn helps you find the details.