Battlefield 3 works amazingly for me, the particular objective points with lots of surrounding buildings form perfectly when you stick a dancing clown riding a tiger while punching a tuna in the middle of an Afghan war plus there are about 14 maps you can remember them in reverse too! Btw, if you don’t play this game, you should, everybody should! H) 8) :glasses:
Not a game but there is a fantastic new app for the ipad called recce, which is an amazing movable, searchable, detailed 3D representation of a large part of London - it even extends out to Arsenal’s football stadium up in the North East.
Complete with moving traffic, overground trains and even a rotating London Eye!
Zelda Ocarina of Time is pretty good since not only do you get the whole map, but you get it twice since the map, people and your character change when you travel back and forth through time
For me, the first choice would be Skyrim. I’ve spent so much time in Whiterun that I really remember the house layouts and city plan. Then perhaps some shooter games, I can’t really remember them that well. Also, I find minecraft to be horribly confusing, I’m sure it’s just my problem, but I can’t seem to remember the nature very well and when I start building a palace, I find that halfway through I know what it’ll look like and just give up, because I know the palace as well as possible.
Assassin’s Creed is here, I also remember the Mark of Kri (an old PS2 game) very well.
I second the Dark Souls idea! I bought DaS2 last week, and it’s damn sweet! The open world gives you a ■■■■■■■■ of loci and the difficulty make sure that you visit EVERY SQUARE INCH of the map at least three times.
The enemies can become loci as well, and each area is mapped (or at least I presume there are layouts). So Dark Souls makes a great palace (and most areas are literally palaces). I’m already looking forward to learning stuff with DaS II. 10 hours in and a long way to go.