When I first tried using the Major System to encode some digits of Pi, I created (fairly nonsensical) stories where literally every phonetic sound in the story encoded a digit. This, as you can expect, was quite restrictive in the stories I could construct, and often the story was quite strange and not grammatically correct.
I then purposefully sat down to try to make a memory palace, not stories. However, I could not do it well. I kept returning to the storytelling style I had used before unintentionally.
So then I tried making memory stories where not every sound encodes a digit. This gives me more flexibility, and makes my stories a little more memorable. Is this as valid a method as memory palaces? My concern is how I’ll know what words in the story are encoding digits and which aren’t, some days later when I return to the story.
As a side note, does anyone else run into the same issue as me, making more action-based stories than noun/object-based palace tours?